Audiences are savvy. You can never go wrong assuming the best of them.
Gerald's Game' had such an impact on me when I read the book in college that I think I've actually, consciously or unconsciously, been incorporating elements of that story into my work ever since.
In high school, I started studying movies and not reacting to them emotionally.
Whenever I would see horror movies I would be traumatized and I'd have to watch them behind my hands or behind the couch sometimes. So I grew up first with authors like John Bellairs and R.L. Stine for kind of the young adult horror. But I found Stephen King in the sixth grade and that was it. I became a rabid fan.
A movie studio has to answer to a marketing department, and to shareholders, to ensure the broadest audience possible for its product; it tends to err on the side of caution as a result.
Midnight Mass' is kind of my baby; I've been working on that for six years. I started writing it while 'Oculus' was in preproduction, and it's a very personal, scary little story.
Whenever you take a general meeting, inevitably you run out of things to talk about, they'd always say, 'What's your dream project?' I would always pull out 'Gerald's Game.' If they knew the book, they'd say, 'Well, that's unfilmable.' If they didn't know the book it would take about 30 seconds of my pitch to say, 'That's not a movie.'
When I first started out and would go on pitch meetings, there was always this kind of eye-roll that would come with pitching a horror movie when you were dealing with the studios. Unless it was viewed as a cheap product that could turn a lot of profit, there wasn't a lot of interest in making it good.
Thanks to 'It,' you're going to see the studios take a lot more chances on a very specific vision. An R-rated horror film about children being eaten by a monster that lives in a sewer is not normally something that a studio would throw their weight behind. But we've seen the success of it, which props everyone up.
When horror is about something - capital-A about - that's when it's really landing.
For me it's about creating and sustaining tension for as long as possible, and I'm not generally interested in allowing that tension to be deflated, especially by a jump scare.
At home, people are more likely to be distracted than in a theatrical environment. They're checking their phones, pausing to get a snack, or sometimes jumping from show to show.
Building and sustaining tension is always my priority, so home entertainment provides challenges to that.
I'm wide open to evidence of the supernatural, but I also think that the majority of those experiences are probably natural phenomena we don't understand just yet.
Horror is fascinating because it's so seasonal and it's like you've got these periods where slasher movies are in and it's like everyone loves them. Next thing you know zombies are in. Then vampires are acceptable.