Really, I like the future. I appreciate my automatic alarm-call necklace in case I get lost and confused in a mall. I appreciate the watch that tells the hospital my blood pressure's gone ballistic. I like my computer, just as long as it doesn't get ideas above its workstation.

There is no doubt that, since 1977 and the launch of Apple II - the first computer it produced for the mass market - many things which used to be done on paper, or on the telephone, have been done easier and faster on a screen.

In the course of my stay there, I also showed how one could analyse the experimental kinetic curves for the reaction of haemoglobin with carbon dioxide or oxygen by simulations in the computer, and so fit the rate constants.

I've always been interested in technology, but specifically how we can use machines to engage the imagination. I started using computers when I was young and was fascinated by creating rules and instructions that allow a computer to engage in a dialogue with humans. The stories found in the data all around us can do just that.

I've always been a bit of a mix between art and technology. I used to paint a lot, but I'm not very good with my hands. It has always been a fusion between my computer gaming interests and being exposed to the rich data of society that we live in.

As a kid, I was always into art at the same time as computers, and eventually I realised I was making more interesting stuff with my keyboard than with my hands. I really enjoyed modifying computer games more than playing them, so that got me into programming.

All of a sudden, if you think about the entire ecosystem of connected devices that can pull down information, access content and allow me to share and work and communicate, the vast majority now are not Windows computers. They are iPhones. They are iPads. They are Android devices.

I always knew I wanted to be a technologist, so I went to Duke and got a degree in computer science and electrical engineering. Really, I thought my goal in life was to be an inventor, a problem solver, so I thought I needed a Ph.D. to be good at inventions, but it turns out that you don't.

I wanted to build a tool for my generation: people 20 to 40 who don't want to spend time balancing a checkbook or checking multiple financial institutions' websites. Mint does just that, giving comprehensive, quick insights into a user's finances from their computer, mobile phone and/or tablet.