I've always been a bit of a mix between art and technology. I used to paint a lot, but I'm not very good with my hands. It has always been a fusion between my computer gaming interests and being exposed to the rich data of society that we live in.
The more people who come forward and talk about how much they love gaming, how much they talk about individuality and diversity, the more gamers of color that come out and gay gamers that come out and everybody talking about what they love - that's what the community has in common: a love of gaming.
It's hard because you can't legislate creative diversity. I think it's more that the gaming community's more diverse, and they're going to ask for more diverse experiences. They're going to demand them.
If you're a game company, you want to create a singular gaming experience, and part of that is doing stuff that nobody else is doing. If you're trying to create a game that feels different, you're going to create a lead that feels different. It's not going to be just another white guy.
I'll always put the best interests of our people first - and that includes expanding gaming to create new opportunities here in Kentucky.
Every age has its storytelling form, and video gaming is a huge part of our culture. You can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre.
There's established gaming IP that's coming from console to mobile, which is interesting. Everything is converging a little bit toward mobile devices in the living room. On the casual side, the graphics and animation and game design and all of those variables are improving.