From Xbox in the previous generation to Xbox One, it's fundamentally transformed.
We all know the mortality of companies is less than human beings.
One of the things I think a lot about, I am perhaps a great example of the enlightened immigration policy of this country where I was able to come here to study and then stay back and work and build a life.
Wherever we are seeing something getting used, that to us is an early indicator that there might be something that people want. And then let's figure out how to make that great. And then let's go figure out monetization.
With all the abundance we have of computers and computing, what is scarce is human attention and time.
We have only one Windows. We don't have multiple Windows. They run across multiple form factors, but it's one developer platform, one store, one tool chain for developers. And you adapt it for different screen sizes and different input and output.
In the post-Snowden world, you need to enable others to build their own cloud and have mobility of applications. That's both because of the physicality of computing - where the speed of light still matters - and because of geopolitics.
What matters is 'Have you done a better job of making our experiences feel like home on Windows?' That's our real goal, and that's what we're going to stay focused on.