I'm Kubrick without the O.C.D.
The thing with making your art your business is: It's a business. You can't sit around waiting for the muse, especially when you run a show, and you're in production, and an outline is due, a script is due, and a reshoot is due. No. You look at the calendar, and you go, 'OK. I can write from 4 to 6.' So you write.
When I took on 'Fargo,' I thought, 'Well, this is just a terrible idea. Four people will watch it, and they'll hate-watch.' But that allowed me to just go for it and take the risks.
A book is full of ideas. You just live with what you read for so much longer. A lot of the times, nowadays, with a movie or TV show, it's like, 'Oh, it's entertainment!' And you never think about it again.
You've got to give an audience something to root for. The minute you get into more dystopian shows, where everything's really dark, and no one has any hope, and there's no positive goal we're working toward, it's a bummer. You run out of gas with them. Because you need to know, 'What am I in this for? What am I rooting for?'
I pitched the idea to FX that there's this larger 'Fargo' universe where there's true crime in the upper Midwest, and I can tell stories from any era of that. Maybe they connect to the first season or the movie, or maybe they don't. It's just a style of storytelling. We're under the auspices of being a true story that isn't true.
When Fox asked me if I'd consider taking on The X-Men universe for television, my first thought was, 'What would you do with those stories or that genre that hasn't been done?'
As a storyteller, you have the story that you tell, and you have the way you can tell it, and both are equally important.
I guess I still have this motto: 'What else can I get away with?' And unpredictability in film - that's the hardest thing there is.
When I sold my first book, 'A Conspiracy of Tall Men,' it was part of a two-book deal. It wasn't hugely lucrative, but it was enough money for me to quit the paralegal job I had in San Francisco.
Writing is this odd act, right? To sit and type, or write by hand, or whatever people do. And it requires a real discipline because it is really a sheer act of will that you're creating something, and you're doing it by yourself.
One of the things I've always loved about genre, comic books, science fiction and fantasy is that there's a certain level of playfulness to them, and pure imagination and creativity.
The great thing about an anthology is that each year is its own 10-hour movie, and the only requirement is that it's the best 10-hour movie that I can make out of the story.
There have been days where I've had two writers' rooms or three writers' rooms going, and you walk back and forth. And then you sort of throw yourself on the sofa, and you go, 'Just talk at me for, like, 20 minutes,' and my brain will catch up with this particular story. But I find that exciting.
I don't think we have to suffer personally to make great art. If you're prepared and organized, and you know what you're looking for, you can make great art and then go home.
In the TV business, you've got to write fast, and someone will tell you, 'Can you rewrite this episode before... 6 P.M.?' So that's when you rewrite it. You can't wait for the muse to show up.
We're used to a story in modern terms as an information delivery device. Certainly on television and even with the studio films, there's really only one note that you get, and that's clarity. And people will sacrifice everything for clarity. They'll sacrifice the joke. They'll sacrifice the moment, or the romance.