My high school, the Illinois Mathematics and Science Academy, showed me that anything is possible and that you're never too young to think big. At 15, I worked as a computer programmer at the Fermi National Accelerator Laboratory, or Fermilab. After graduating, I attended Stanford for a degree in economics and computer science.
If you, or any public-spirited programmer, wanted to figure out what the software on your machine is really doing, tough luck. It's illegal to reverse engineer the source code of commercial software to find out how it works.
There are no standards for computer programmers and no group to certify them.
I'm exploring this world of game development and GPU and getting involved in any capacity that I can to meet talented artists and programmers and developers. That's what you're gonna need to get a high-end experience done.
I'm not a programmer; I'm more of a performer. I'm really bad at math.
The competent programmer is fully aware of the limited size of his own skull. He therefore approaches his task with full humility, and avoids clever tricks like the plague.
Programmers are very creative people. And animators are problem solvers, just as programmers are.
Programmers seem to be changing the world. It would be a relief, for them and for all of us, if they knew something about it.
To be a programmer is to develop a carefully managed relationship with error. There's no getting around it. You either make your accommodations with failure, or the work will become intolerable.
The world of programmers is not going to change on its own.