Hideo Kojima
Hideo Kojima

When I was small, I was always thinking about different worlds in my head.

Hideo Kojima
Hideo Kojima

My parents were huge fans of westerns, European cinema, and horror in particular. They wouldn't just show me kids' films.

Hideo Kojima
Hideo Kojima

At Disneyland, you never go 'backstage' - even when you're in the bathroom.

Hideo Kojima
Hideo Kojima

I want to show people how there are variations and different interpretations of good and evil.

Hideo Kojima
Hideo Kojima

You have to be very careful when you're working on a sequel, because it has to be a continuation of what you did before.

Hideo Kojima
Hideo Kojima

Many people are taking 2D games and making them into 3D games by recreating the characters in polygons. But the gameplay's still the same, and that's not what they should be doing.

Hideo Kojima
Hideo Kojima

My first concept was for a game in which you were a prisoner of war and simply had to escape. If you were caught, you'd be brought back to the prison. The idea was for a non-combat game.

Hideo Kojima
Hideo Kojima

Looking back, I am thankful that I didn't go into the film industry.

Hideo Kojima
Hideo Kojima

I have to have a creative role; otherwise, I simply wouldn't come into work.

Hideo Kojima
Hideo Kojima

It's part of my ritual to watch a new film every day, no matter what. It's important to me.

Hideo Kojima
Hideo Kojima

If 'Castlevania' wasn't created next to me, and Capcom didn't release 'Ghouls n' Goblins,' then maybe there wouldn't be any 'Metal Gear,' and I would have created a horror action game, because I really like that genre.

Hideo Kojima
Hideo Kojima

I want to continue making things.

Hideo Kojima
Hideo Kojima

I believe the game should really feel what the players are feeling and change according to that.

Hideo Kojima
Hideo Kojima

The painter has total control over what they're showing to the viewer.

Hideo Kojima
Hideo Kojima

When I was a child, there really weren't very many video games, but I do have memories of 'Pong.' Maybe it was 'Pong.' It was a home system in Japan, so maybe it wasn't the real 'Pong.' It was just sort of a Japanese game that was similar to 'Pong.'