Hideo Kojima
Hideo Kojima

Genetic engineering is a result of science advancement, so I don't think that in itself is bad. If used wisely, genetics can be beneficial, but they can be abused, too.

Hideo Kojima
Hideo Kojima

Games shouldn't only be fun. They should teach or spark an interest in other things.

Hideo Kojima
Hideo Kojima

My biggest failure is 'Metal Gear.' It's my biggest failure and my biggest success.

Hideo Kojima
Hideo Kojima

I try to watch a movie a day, if not more, and through movies, I learned about so many different political themes I hadn't been interested in and cultural things I hadn't been aware of and economic factors I hadn't thought about.

Hideo Kojima
Hideo Kojima

I always observe the people who pass by when I ride an escalator. I'll never see most of them again, so I imagine a lot of things about their lives... about the day ahead of them.

Hideo Kojima
Hideo Kojima

As a creator, I always want to betray fans' expectations.

Hideo Kojima
Hideo Kojima

There are many museums dedicated to technology, artistic endeavors, music, and that sort of thing. From that perspective, I think games really do have a place as a kind of collaborative art or a synthesis of all these various aspects into a whole, and that, in itself, can be perceived as art.

Hideo Kojima
Hideo Kojima

I won't make games with senseless violence. There has to be a reason for it, such as war.

Hideo Kojima
Hideo Kojima

The last remaining thing that must be communicated to the next generation is an aging figure that still continues to change.

Hideo Kojima
Hideo Kojima

As far as how I create games, I'm just reflecting what I feel, the things I have in my mind. I put those out there. Some of the things that I'm going through, the things that surround me, might be reflected there. But for me, it's a natural process. I just reflect what I feel into the game.

Hideo Kojima
Hideo Kojima

I believe that this cooperation between Nokia and Konami will form the perfect match to share the vast potential of mobile entertainment content with users all around the world.

Hideo Kojima
Hideo Kojima

I am tremendously excited to introduce a unique 'Metal Gear Solid' experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on 'Metal Gear Solid: The Twin Snakes' for Nintendo GameCube.

Hideo Kojima
Hideo Kojima

I believe that even today we can only tell a simple story without really interfering with gameplay. But in the future, I think it will almost be a requirement of all storytellers when they create games, how they can tell a more complex story without conflicting with the gameplay.

Hideo Kojima
Hideo Kojima

Every time I make a new game, I put all of my effort completely into that game. It's like putting all your effort into a new child that's being born. Once the project is done, I can step back and look at it objectively, which is when I can see a lot of flaws. That's when I start to make a new game that tries to fix some of those flaws.

Hideo Kojima
Hideo Kojima

If it weren't for Miyamoto-san, I wouldn't be where I am.

Hideo Kojima
Hideo Kojima

I don't like necessarily that people think 'Metal Gear' defines me. I love 'Metal Gear,' don't get me wrong. But as a creator, I really want to work on other projects, including new games.

Hideo Kojima
Hideo Kojima

I have always had a fascination about what's inside a human being.

Hideo Kojima
Hideo Kojima

To be honest, my friends weren't really as into making films as I was. But I convinced them all to make some zombie films with me.

Hideo Kojima
Hideo Kojima

In Japan, there are storm channels on either side of the main roads. There were so many times when I'd fall into these ditches because I was lost in stories as I was walking along. It's still dangerous for me to drive. I've driven into the gate outside my house numerous times.

Hideo Kojima
Hideo Kojima

I always say, 'This will be my last 'Metal Gear.'