Some things are very low profile, but if they excite me creatively, I accept them. Sometimes there are high-profile projects, and you have to do it. We all have human limitations. It is a painful decision to turn things down. Even accepting 'Slumdog Millionaire' was a decision that I had to sacrifice another project.
Don't try to kid yourself that your game is about pace if it isn't. If you're a big guy like me you need to look at how similarly built players use that physical presence to influence a game. Accept that your build may have some limitations - but plenty of plus points too.
I don't do anything digital. Everything is analog, and that's a limitation for me. However, in my world, it's not a limitation at all because I don't create the type of music that would generally be created by musicians that work with digital recording studios, and/or digital equipment, as far as production is concerned.
I knew from the age of four that I wanted to preach. I didn't even consider it strange that grown people were listening to this kid preaching until I was around thirteen. I have never believed in limitations.