I love people who have really long locs. I love how they can go in different directions or pile it up into a big crown on the head.
A lot of the qualities in 'Killing and Dying' is sort of a response to work I'd done previously. I wanted to push myself in some different directions.
My comfort zone is like a little bubble around me, and I've pushed it in different directions and made it bigger and bigger until these objectives that seemed totally crazy eventually fall within the realm of the possible.
I feel more like I'm a person who has so much to offer in different capacities that it would be a danger for me not to give myself a chance to spread my wings in all different directions.
The jellyfish doesn't actively move anywhere - it's just moved with the tides. Is that what man is? Man's just the jellyfish: stuff happens to you, and you get twisted in different directions.
Initially we both did a bit of everything towards making each game but as we began to hire people and the business grew we naturally went in different directions, and away from the coalface of development.
Video games as a storytelling medium are, from a mathematical standpoint, a branching narrative. You start at one place, you can go in multiple different directions, and there's a multitude of different endings.
Fate pulls you in different directions.
If you explode onto the scene at a very young age, there are so many people pulling you in different directions. It takes time to recalibrate and see what's important.
I can move both of my eyes separately in different directions.