On 'The Dragon Prince', we wanted to push that even more to leverage the strengths of a CG and 3D pipeline. We wanted details on the character designs, in the costumes and sets, that you really can't get in traditional 2D animation.
On 'Adam Ruins Everything' we do the broadest sketch comedy possible. We do stuff where you can see it immediately and know it's a joke - characters in big silly costumes; here's Uncle Sam and he's twiddling his fingers saying, 'Oh, I'm naughty.'
I'm a lifelong movie addict, and one of my favorite projects is making replica props and costumes. Nearly every one of these - from R2D2 to Hellboy's revolver - ends with the paint job. And it's not just cosmetic. The paint literally tells a story: what this thing is made of, where it's been, what it's been used for, and for how long.
I'm always going to be making costumes. It's one of the ways I relax my brain. In addition to the pleasure of having the piece, there is a deep and abiding pleasure for me assembling something in my head - learning to know something in its totality in my head, and then putting together all the constituent parts into a cohesive whole.
Auditioning and actually acting on a set are two different things. When you audition, you're in a room and you don't have anything to play with and you don't have anything physically in the room. Whereas on set, you have direction, you have costumes, and you have other actors to work with. It's a completely different thing.
There are a lot of similarities between dancing and wrestling. The costumes are the same, the spandex and all that, but you have to be light on your feet to do both, and you have to remember choreography.