Fantasy is sort of a blank slate that everybody can project their own culture onto. Everybody can read it in their own way.
The Classic games were Classic because, like classical music or architecture, they strove to give life and weight to ideals of order and proportion, to provide a vision of timelessness. In 'Double Dragon,' we can see the cracks in the brick, the mold growing on the drainage pipes, the unmistakable deterioration of the world we live in.
I think that everything starts to go to hell when you start smelling your own farts and complimenting yourself on how great they smell. We're not going to turn into fart-smellers.
If a superhero knocks over a building, and there are 5,000 people in the building that we can presume are now dead, does it matter? Because they're not people we know. But if one dog we like gets run over by a car, it's the worst thing we've ever seen. I totally understand where that visceral reaction comes from. I have that same reaction.
When I put a quarter into an arcade machine or call up an emulated game on my computer, I do it to escape the world that is a slave to the time that makes things fall apart. I have never played these games to occupy my world.
I went through a big Kurt Vonnegut phase. But the writers who made me decide at a very early age that this is probably something I wanted to do were Stephen King and Douglas Adams, when I was probably, like, ten years old.
I still think reading something like 'Ulysses' takes a tremendous investment of time, but it repays all of it with so much interest.
Man, 'Hill Street Blues' was on when I was 12, and I remember feeling I'd never seen anything like it. It was that far ahead of its time, with dark characters you loved.
We ended up realizing that's not an economical way to create creatures, putting people in green leotards and figuring it out later. You can maybe do that if you're making 'Avatar,' but we need to know what the creatures look like before we turn on the camera.
I would watch the remaining 12 or so episodes of 'Breaking Bad' I haven't seen by noon tomorrow, but my wife would kill me. I watched all five seasons of 'The Wire' in a month, and she was not happy about it.
After you do this for a while, you get used to things not working the way you want them to. There's a job you want, and you don't get it. There's a movie you'd like to get made, and it doesn't get made. You become inured to it.
Jason Momoa became a really good friend of ours when he played Khal Drogo. We loved hanging out with Momoa, and suddenly we couldn't bring him to Belfast anymore.
Who doesn't love 'Frogger?' It draws its power from our shared memories of powerlessness. Wherever we are now, at one time or another we have all felt the poor frog's anxiety in the face of the world's intransigence, its blind and callous disregard for our happiness or well-being.
I think the main reason is that people binge watch because they can. We're like dogs, really. If we like something, we tend to gorge ourselves on it until there's no more left. And as bingeing becomes possible and commonplace, it's only natural that shows should start to take it into account.
We've learned a lot about how information needs to flow effectively amongst a group of people. They need to be fed information, and it needs to be on this constant conveyor belt.
I was reading scripts, doing coverage, for CAA. Reading hundreds and hundreds of scripts across the board, from blind submissions to 'Brokeback Mountain'. It was not always a pleasant task but something, in hindsight, I'm glad I did.
One of the trickiest things about 'Game of Thrones' is just seeding those first couple of episodes with that basic information that people need to know, both about the world and the ground rules of the world, and the relationships between the characters, as far as who means what to whom and why.